| Networking and combat | Authoritative server at 64 Hz, encrypted transport and networked combat. Serves up to 10 players; the format holds 16. | A match with two people on separate computers remains unverified. |
| Rounds and objective | Rounds, scoreboard, bomb and teammate spectating after death are implemented. | F6 remains open. The mixed 5v5 match in H4 requires human validation. |
| Economy | Money accounting is implemented and reaches the HUD, agent and training gym. | Purchasing is still pending. |
| Team communication | Chat uses a separate channel. AIs can read and write; the player can read it. | Player text input and in-game voice are missing. Communication parity in mixed matches remains an open decision. |
| SDK and training | The C library, Python SDK, reference bots and training gym work internally. | The repository is private. No public SDK download or public game server has been verified. |
| Human and AI fairness | The server filters perception and limits AI turning, acceleration and key changes where applicable. Parameters are provisional. | H5 is pending. Fitts aiming error, bot sandboxing and command deadlines are not implemented. Human equivalence has not been demonstrated. Tracers are clipped using samples; continuous visibility of the whole segment is not guaranteed. |
| Replays and endurance | The selected private packages retain the current-packages executables and include BSREPLY2 and the private-file and rejection-logging fixes. Linux records and verifies rules, build/content identity and per-tick hashes; its checker is archived with exact libraries and data. Ten CLI cases check recording, links and write failures without destroying the previous file. | Each replay requires its matching-build checker and exact map/rig. The Windows checker starts, but the new build produced no Windows replays under Wine: successful private writes and replay checks on native Windows remain pending. The replay-package Windows tests belong to the earlier build. V1 needs its historical checker. Fingerprints do not authenticate the file; no viewer or crash recovery is established. Parent directories must be trusted; power-loss durability is not promised. F6, a thousand networked rounds, current full verification, native Mac and human tests remain open. |
| Map and performance | Cinta is integrated. The new populated-scene muzzle-flash measurement remains above the frame budget. The local comparison confirmed no regressions under the 5% criterion. | The last Radeon measurement predates the braking change. The new trial compares builds on RTX 3090, different hardware; it establishes neither the reference-machine budget nor attribution of differences solely to the algorithm. F5 and H3 remain open. |
| Visual regression | Secondary braking corrected through explicit source phase shared by authority and client. The integrated build reproduces 128 candidate captures. New bank: 83 scenes per renderer, 10 llvmpipe differences; RTX 3090 has no comparison references. | References and H3 remain unaccepted. Earlier Radeon benches belong to the protocol-14 build. The current private selection is identified in the Linux and Windows sections; it retains the current-packages executables. Its tests are automated and local. Visual diagnosis and matching captures establish neither universal continuity nor human acceptance. |
| Linux | Version 0.2.0/protocol 15 package repacked with safe installer/launcher help and ES/EN/PT-BR guides. It retains the previous executables and 77 resources. Upgrade from current-packages, six connections at four resolutions, help before/after installation, replay and uninstall checked on Ubuntu/EGL/llvmpipe. No recompilation. | Private selection: consistencia-20261007/windows-help/real, by path and hash; requires fresh invitations. Muted local automation in an Ubuntu container, not a second physical machine or human match. Earlier private-file and archived-checker tests apply to the same executables. English HUD; audio, keyboard/accessibility, visual acceptance and full verification remain pending. Not a public download. |
| Windows | Version 0.2.0/protocol 15 installer repackaged: launcher help and three ES/EN/PT-BR guides updated; game executables and 77 resources unchanged. Upgrade from linux-help-final, 18 installed help cases without connecting, six primary/spare connections at four resolutions and uninstall checked under Wine/Xvfb. Personal files survive upgrade and uninstall. The session’s Linux server replay was verified. | Private selection: consistencia-20261007/windows-help/real, by path and hash; requires fresh invitations. No public download. Muted local automation does not establish native Windows/Mac support, human play or visual/audio acceptance. The Windows server rejects Wine’s unverifiable ACL before writing tokens or replays; successful private writes and replay on native Windows remain pending. Keyboard/accessibility remain pending. Installer finish-page actions were checked under Wine in the previous delivery; that GUI path was not rerun. English HUD. The Linux server stayed alive until all captures finished. |
| macOS | Mac build and packaging scripts exist. | There is no validated Mac build or verified support. |
| External access | Tokens, an advertised public address and private-session invitations are implemented. | Remote reachability, distribution and a human session remain unverified. There is no public launch. |